May Indiescovery + Introducing UNBEATABLE
In today's episode, in addition to sharing our May indie release highlights, we give a bit of context for UNBEATABLE, sharing more about the game's development and our hopes for what the game will entail.
Introducing UNBEATABLE 🎧
This week, we're officially beginning our life of crime in UNBEATABLE and bringing back the crew from No Small Games, Emily and Kate! Please check out their work via their website, and their individual channels on Twitch (Emily goes by aspecificegg and Kate is Katerblossom).
In today's episode, in addition to sharing our May indie release highlights, we give a bit of context for UNBEATABLE, sharing more about the game's development and our hopes for what the game will entail. I also provide the challenge activity for this month: combining some personal reflection as well as a way to see what music you're connecting with.
Listen to / watch the episode on Youtube or your favorite podcast platforms.
Check out the playthrough guide (below) to learn more about this month's game, UNBEATABLE, why we're playing it, the list of initial reflection questions and themes to focus on, and activities to deepen your playthrough experience.

What We're Excited About 🥳
- I’m reading an isekai fantasy (with a touch of romance) that’s hitting the spot! This Kingdom Will Not Kill Me is a fast and fun first book in a new series for anyone who has ever wanted to actually dive into their favorite fictional world.
- Just got done playing some of the Loftia Beta...and I think this may become my favorite cozy MMO out there.
- Playing Titanium Court and the Fruitbearer demo
- Listening to The Great Divide newest album from Noah Kahan
- Watching/creating: The girlies are building cyber decks! I’ve been really enjoying seeing the content from women who have hopped on the cyber deck movement. Shoutout in particular to creator Ube Boobey who has been documenting her process. Also working on planning my own cyber deck journey.
- Playing Blasphemous
- Listening to The Wide Open Sky is Running out of Catfish Soundtrack
- Watching Hacks on HBO!
Indiescovery 📅
Keeping an eye on this month's indie game releases
Wax Heads | May 5
Wax Heads is a cozy-punk narrative sim about working in a struggling record store. Chat to quirky customers with unique tastes, explore a handcrafted record collection, fall in love with bands (and their drama!), or just slack off with your colleagues - whatever gets everyone’s groove back!
Mixtape | May 7
On their last night together, three friends embark on one final adventure. Play through a mixtape of memories, set to the soundtrack of a generation.
TetherGeist | May 7
TetherGeist is a challenging precision platformer that rewards practice and perseverance. Guide Mae and her axolotl spirit, Bao, on a wholesome coming-of-age pilgrimage while mastering Astral Projection, a tether that links Mae to her spirit and is the source of her strength.
Explore a colorful world and build your own cozy home on wheels. Craft workstations, and source energy from the sun, wind, or water. Upgrade and customize your vehicle, grow crops, and live sustainably off-grid with up to 4 players.
Walk the Frog | May 21
Guide Froggo through a world on sticky notes and relax while solving the puzzle of his journey home to find his best friend Buddy. Meet quirky animal friends, solve satisfying puzzles, help one another and relax in this cozy and heartwarming adventure with an intuitive drag-and-drop puzzle style.
Letter Lost | May 27
You’re the sole employee at the Kharnym Isle post office, stamping, sorting, and delivering mail. But the job hides secrets, and the office itself holds mysteries you must uncover. This will be the only job you’ll ever need to work… unless you can escape.
Paralives | May 25
Paralives is a life simulation game about building homes, lives and bonds. Through both hardship and success, where will your story take you?
Crashout Crew | May 28
Time to clock in at DE NILE SHIPPING, the world’s “most efficient” warehouse! Work together in online co-op with up to 4 players to fulfill orders of increasingly chaotic, physics-based boxes. Time is money, and safety is no concern… just try not to crash out!
